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The Foundry's Mari 4.6 is a cutting-edge 3D texture painting software that empowers users to paint directly onto models, observing the effects in real-time. This innovative tool not only saves time but also elevates the texture painting experience to new heights. Boasting an interactive and smooth user interface, Mari 4.6 offers a vast array of creative tools that surpass traditional 2D drawing systems. Its unparalleled texture handling capabilities allow for the creation of intricately detailed textures, enabling artists to focus on their craft. The software also introduces mirror projection features that enhance efficiency, precision, and symmetrical painting workflows. With support for OpenColorIO, OpenSubdiv, FBX, Alembic formats, and a broad range of APIs and Python scripting, Mari 4.6v4 is equipped to manage a vast number of UV maps and interact in real-time with millions of polygons. The latest version introduces new geographic channels and a multitude of new procedural nodes, complete with various modes and filters to facilitate a more efficient workflow and unrestricted 3D painting.
Key Features of The Foundry Mari 4.6:
- Effortless material setting sharing among teams, streamlining project collaboration.
- Quick import and utilization of up to 1000 texture sets, expanding the material library effortlessly.
- Simplified material layering, integrating smoothly with Mari's existing layer system for a more cohesive workflow.
- Full control over material adjustments, allowing for specific channel modifications without affecting entire layer stacks.
- New Arnold shader support for accurate texture rendering within Mari, reducing the need for feedback loops between Mari and Katana.
- Enhanced node graph capabilities, offering more control and complexity for advanced workflows.
- Support for multi-output group nodes, enabling more intricate and efficient data flow management.
- A material system that facilitates the quick application of material presets, using a new file format to describe surface appearances in Mari.
- A material intake tool that allows for the rapid conversion of any texture map into Mari material presets.
- Introduction of a new material layer type, compatible with a familiar layer-based workflow, making it easier for artists transitioning from 2D to 3D.